Unity to Godot Part 5: Shaders and graphics abstractions
New post at: https://byte-arcane.github.io/sigil-of-kings-website/2023/10/19/unity-to-godot-p...
Get Sigil of Kings (aka Age of Transcendence)
Sigil of Kings (aka Age of Transcendence)
Fantasy open-world roguelike/cRPG in 16-bit graphics
Status | In development |
Author | Byte Arcane |
Genre | Role Playing |
Tags | 16-bit, 2D, Atmospheric, Dungeon Crawler, Fantasy, Open World, Pixel Art, Retro, Roguelike, Turn-based |
Languages | English |
More posts
- Refactoring under the coconut palms18 days ago
- Quest for the Mine Portal18 days ago
- Mines and Sprites18 days ago
- Art Is Mine18 days ago
- Portals18 days ago
- Live sprite updates and more18 days ago
- Dynamic Quest Topics18 days ago
- Conversation System18 days ago
- Quest Miscellany18 days ago
- Quests and Dungeons18 days ago
Leave a comment
Log in with itch.io to leave a comment.